ScenePushMessage.cs 696 B

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  1. namespace WeEngine.Message
  2. {
  3. public class ScenePushMessage
  4. {
  5. public ScenePushMessage(string no, string sceneNo) : this(1)
  6. {
  7. this.no = no;
  8. this.sceneNo = sceneNo;
  9. }
  10. public ScenePushMessage(int type)
  11. {
  12. this.type = type;
  13. }
  14. public string no { get; set; }
  15. public string sceneNo { get; set; }
  16. public string content { get; set; }
  17. public int type { get; set; }
  18. }
  19. public class PushMessageDefinition
  20. {
  21. public const int Scene = 1;
  22. public const int Guide = 2;
  23. public const int Environment = 3;
  24. public const int CommonMsg = 4;
  25. }
  26. }