SceneDto.cs 715 B

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  1. using System.Collections.Generic;
  2. using Newtonsoft.Json;
  3. using WeEngine.ModelInfo;
  4. namespace WeApp.Configuration.Cache
  5. {
  6. public class SceneDto : SceneModel
  7. {
  8. public List<CampAttachDto> Attaches { get; set; }
  9. public bool HasEnd { get; set; }
  10. public new string Description => base.Description;
  11. [JsonIgnore]
  12. public new string _description => base._description;
  13. public new List<GuideModel> GuideInfos { get; set; }
  14. }
  15. public class ScenePathDto
  16. {
  17. public ScenePathDto()
  18. {
  19. PathList = new List<string>();
  20. }
  21. public bool hasChange { get; set; }
  22. public List<string> PathList { get; set; }
  23. }
  24. }